A survivor with a rifle slung across the back in a snow-covered village

PATCH NOTES 0.1.3

Animation & Hosting Update

Update 0.1.3 reworks how characters carry their equipment and adds idle, reload and weapon-swap animations. It also introduces the complete settings menu with key rebinding and controller support, extended voice chat options and private server hosting without port forwarding.

  • 16 New
  • 1 Improved
  • 2 Balance
  • 1 Known issues
  • Carried weapons shown on the character: slung rifles, holstered pistols
  • New idle, reload and weapon-swap animations
  • Private server hosting without port forwarding

Animations & Characters

  • Added carry positions for weapons not held in the hands: rifles and shotguns are slung across the back or the backpack, pistols are holstered and knives sheathed.
  • Added draw and holster animations when switching between the hands and a carry position.
  • Added reload and weapon-swap animations.
  • Added idle animations while standing still (shifting weight, looking around, checking the watch, rubbing hands), with a different set per character.
  • Added visible breath in cold conditions.
  • Improved flashlight aiming: the beam follows the terrain on slopes and stays steady while moving. Applies to other players' flashlights as well.

Weapons & Combat

  • Adjusted firing from the lowered stance: the weapon is raised first (0.2 s).

UI & Settings

  • Added the complete settings menu with eight categories: Display, Graphics, Game, Audio, Voice Chat, Controls, Mouse & Controller and Accessibility.
  • Added key rebinding for all actions (two keys and one controller binding each) with conflict detection.
  • Added controller support in all menus and in game.
  • Added music to the main menu (can be turned off under Settings › Audio).
  • Added the What's New panel to the main menu with links to the patch notes and the community Discord.

Voice Chat

  • Added voice transmission modes: push-to-talk, voice activation, open microphone and toggle.
  • Added input and output device selection, a mute key and a live microphone test.
  • Added noise gate and automatic gain control.

Multiplayer & Servers

  • Added private hosting from the server browser: a singleplayer world can be started as a server and shared with an invite code.
  • Added NAT traversal and relay connections for private servers; port forwarding is no longer required.
  • Added Steam integration: Steam sign-in, joining via the friends list and invites, VAC-secured servers. Active from the Steam release.
  • Adjusted the default server size to 20 players (configurable from 16 to 40).

Known issues

  • Steam features remain inactive until the Steam release. Until then, sign-in uses the PESTBOUND ID.

All news & updates

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