A self-built base at the edge of a village: walls in different construction grades, a workshop and a territory flag

PATCH NOTES 0.1.5

Base Building Update

Update 0.1.5 adds base building and crafting: build shelters piece by piece, upgrade them through four construction grades, keep your loot behind locks and claim land with a territory flag. Vehicles now knock players, infected and animals down realistically, and the game runs noticeably smoother with the same look.

  • 7 New
  • 4 Improved
  • 1 Fixed
  • Base building with four construction grades, storage, locks and territory
  • Crafting at the workbench, including your own ammunition
  • Realistic impacts when vehicles hit players, infected and animals

New

  • Added: Base building. With a building plan in your inventory and a hammer in your hands, open the building catalog (B, or hold D-pad up on a controller). Foundations, walls, doors, windows, floors, stairs, roofs, fences and gates snap to a grid and adapt to the terrain; a hologram shows whether a piece fits and, if not, why.
  • Added: Four construction grades – frame, wood, reinforced and metal – with upgrade, repair, rotate, demolish and dismantle. Every piece needs support: when a supporting piece is destroyed, whatever rests on it collapses.
  • Added: Storage furniture – crates, cabinet, shelf, steel locker and weapon rack – that keeps its contents across restarts, and combination and code locks for doors, gates and storage.
  • Added: Territory flag with an upkeep chest. Inside a territory only the owner and authorised players can build; without upkeep a base slowly decays. On PvE servers other players cannot damage your structures, on PvP servers raiding is slow and loud.
  • Added: Crafting in the CRAFT tab of the catalog – by hand, at the workbench, at the reloading bench or by a fire: materials, tools, locks and ammunition. Black powder is mixed from saltpetre, charcoal and sulphur, bullets are cast from lead; cases and primers only come from loot.
  • Added: Rain barrel as a water source; burn barrel and iron stove for fire, warmth and cooking. In singleplayer a bed or sleeping bag can be set as your respawn point.
  • Added: Benchmark in Settings › Graphics. It measures performance in fixed scenes, as a short or a full run.

Improved

  • Improved: Vehicle impacts. Players, infected and animals hit by a vehicle are thrown depending on speed and angle, tumble and come to rest on the ground. In multiplayer every player sees the same result.
  • Improved: Collisions between vehicles in multiplayer.
  • Improved: Performance. The game runs noticeably smoother on the same hardware, with the same look.
  • Improved: The wiki is now also available in German and has a new section on base building and crafting.

Fixed

  • Fixed: Objects in the world that stuck into each other, such as trees, props and buildings.

All news & updates

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