Learn the systems.
Short, practical instructions for staying alive.
Getting started
Survival
Food, water & digestion
Half of what you eat or drink helps right away; the rest digests within about a minute.
Health, blood & first aid
Stop the bleeding first. Health, blood and shock recover in different ways.
Illness & treatment
Match the treatment to the problem. A pill is not a universal cure.
Weather, warmth & wetness
Clothing condition and wetness matter as much as finding shelter.
Gas masks & contamination
A mask needs a working filter. Leave the gas before treating yourself.
Combat & equipment
Movement & stamina
Move quickly when it matters. Weight, wounds and stance change what you can do.
Inventory & equipment
Inventory size, pocket layout and weight are separate limits.
Firearms, ammo & attachments
Calibre alone is not enough. Match the magazine, load the rounds and check the weapon.
Melee & close combat
Quick strikes, heavy swings and keeping your distance from infected and other survivors.
Damage, armour & PvP
The server decides who can hurt whom. Where you hit and what you wear decide the result.
Grenades & explosions
Throw from cover, leave room for the arc and move before it goes off.
Crafting & food
Crafting & materials
Ingredients, tools and what you get.
Fishing & bait
Prepare a rod, read the bite and turn the catch into a meal.
Bottle traps
Set a small fish trap, add bait and give it time.
Hunting & harvesting
Approach wildlife, collect materials and don’t waste the carcass.
Fire & cooking
Fuel, kindling, heat and cooking time all affect the result.
World & travel
Getting a vehicle running
A car is a set of parts, fluids and condition checks – not just a fuel tank.
Driving, passengers & vehicle fire
Keep the vehicle under control and know when it is time to get out.
Loot, containers & rarity
Where an item turns up depends on the area, the building and the container.
The map & destruction
Read the atlas, find your way and expect the world to change around you.
