
Light and heavy attacks
A light attack is quick and cheap on stamina. Hold the attack button to prepare a heavy strike – it hits harder but needs plenty of stamina and commits you for longer. Reach and the direction you face decide what you hit.
Long tools such as the Firefighter Axe reach further than knives and hatchets. Many melee weapons also work as tools.
Against players
Hits on players cause bleeding and shock as well as damage. Armour and the body part you hit change the result.
Make room for the next move
Don’t get surrounded during a swing. Keep enough stamina for a roll after a heavy attack. Gunfire and melee both make noise.
Keep reading
Movement & stamina
Move quickly when it matters. Weight, wounds and stance change what you can do.
Inventory & equipment
Inventory size, pocket layout and weight are separate limits.
Firearms, ammo & attachments
Calibre alone is not enough. Match the magazine, load the rounds and check the weapon.
Damage, armour & PvP
The server decides who can hurt whom. Where you hit and what you wear decide the result.
